--- /dev/null
+blur { }
+
+/* The blur algorithm isn't specified, so
+ don't test it. */
+color {
+ bounds: -3 -3 50 6;
+ color: black;
+}
+color {
+ bounds: 47 -3 6 50;
+ color: black;
+}
+color {
+ bounds: 3 47 50 6;
+ color: black;
+}
+color {
+ bounds: -3 3 6 50;
+ color: black;
+}
--- /dev/null
+border { }
--- /dev/null
+color-matrix { }
--- /dev/null
+container { }
+
+/* We need to contain something because 0x0 nodes
+ cause NULL textures */
+color {
+ bounds: -1 -1 1 1;
+ color: transparent;
+}
--- /dev/null
+cross-fade { }
+
+/* This is not very useful as a test, because the
+ resulting color is undefined, because 0.5 * 255
+ can be rounded to either 127 or 128 by the renderers.
+ But at least we know they get the size right... */
+color {
+ color: black;
+}
--- /dev/null
+inset-shadow { }
--- /dev/null
+linear-gradient { }
--- /dev/null
+opacity { }
+
+/* This is not very useful as a test, because the
+ resulting color is undefined, because 0.5 * 255
+ can be rounded to either 127 or 128 by the renderers.
+ But at least we know they get the size right... */
+color {
+ color: black;
+}
--- /dev/null
+outset-shadow { }
--- /dev/null
+repeat { }
--- /dev/null
+rounded-clip { }
--- /dev/null
+shadow { }
--- /dev/null
+texture { }
+
+/* The bilinear filtering code can differ
+ between implementations, so cover it */
+color {
+ bounds: 21 0 10 50;
+ color: black;
+}
+color {
+ bounds: 0 21 50 10;
+ color: black;
+}
--- /dev/null
+transform { }
'clipped_rounded_clip',
'color-blur0',
'cross-fade-in-opacity',
+ 'empty-blend',
+ 'empty-blur',
+ 'empty-border',
+ 'empty-clip',
+ 'empty-color',
+ 'empty-color-matrix',
+ 'empty-container',
+ 'empty-cross-fade',
+ 'empty-debug',
+ 'empty-inset-shadow',
+ 'empty-linear-gradient',
+ 'empty-opacity',
+ 'empty-outset-shadow',
+ 'empty-repeat',
+ 'empty-rounded-clip',
+ 'empty-shadow',
+ 'empty-text',
+ 'empty-texture',
+ 'empty-transform',
'opacity_clip',
'outset_shadow_offset_both',
'outset_shadow_offset_x',